TMA

Sim-to-Real Forceful Humanoid Manipulation
via Tactile-Driven Motor Adaptation

Yiting Chen†,2 Kelin Yu1,3 Sarthak Kaingade1 Bryan Trinh1
Kaiyu Hang2 Roberto Martín-Martín1,4 Nima Fazeli1,5 X. Alice Wu1

1Amazon 2Rice University 3University of Maryland 4The University of Texas at Austin 5University of Michigan

†Work done during an internship at Amazon Industrial Robotics Group (IRG)

Fully autonomous · 1× speed
Zero-shot Sim-to-Real Transfer
Loco-manipulation · Onboard Egocentric Perception
One Tactile Policy across Four Off-the-Shelf Doorknobs

Overview

TMA adapts a humanoid’s multi-finger manipulation online from tactile interaction history. Trained entirely in simulation, it opens real round doorknobs zero-shot.

Humanoid loco-manipulation system

Dexterous manipulation with whole-body balance.

Tactile dexterous manipulation policy

Adapts online from multi-fingered fingertip tactile interactions.

Zero-shot sim-to-real transfer

Tactile manipulation policy trained only in simulation, with no fine-tuning.

Generalizes to real, off-the-shelf doorknobs

Zero-shot across four doorknobs with diverse spring mechanisms and contact geometry.

Touch reveals the forceful interaction

Task stages of round-doorknob opening and a real-world rollout with time-aligned fingertip grip force and knob torque.
(a) Reach, frictional multi-finger grasp, knob rotation until the latch releases, and push. (b) A zero-shot real-world rollout with time-aligned fingertip grip force (green) and estimated knob torque (blue).

Real-World Experiments

Four off-the-shelf round doorknobs, like those in everyday homes, with no real-world fine-tuning.

All videos are fully autonomous and play at 1× speed. They have audio: unmute a clip to hear the spring bounce when it happens.

Select a doorknob to jump to its rollouts

Doorknob #1 Tapered barrel with decreasing diameter

Doorknob #1, front and top views
Rollout 1Door opened
Rollout 2Door opened
Rollout 3Door opened
Rollout 4Door opened
Rollout 5Door opened

Doorknob #2 Approximately spherical

Doorknob #2, front and top views
Rollout 1Door opened
Rollout 2Door opened
Rollout 3Door opened
Rollout 4Door opened
Rollout 5Door opened

Doorknob #3 Axisymmetric disk with a rounded circumference

Doorknob #3, front and top views
Rollout 1Door opened
Rollout 2Door opened
Rollout 3Door opened
Rollout 4Door opened
Rollout 5Door opened

Doorknob #4 Elongated, olive-shaped profile

Doorknob #4, front and top views
Rollout 1Door opened
Rollout 2Door opened
Rollout 3Door opened
Rollout 4Door opened
Rollout 5Door opened

Recovery under disturbance

Recovering and completing the task after slips and external disturbances.

Door opened
Robustness under disturbance
Door opened
Recovery from unexpected slips

Closer view on knob rotation

Hand-level views of the multi-finger grasp and the turn that releases the latch.

Door opened
Doorknob #1
Door opened
Doorknob #2

Baselines

10 real-world trials per knob for each method. The reactive policy uses binary fingertip contact without adaptation; RMA adapts from proprioceptive history without touch.

TMA27/40 opened RMA0/40 opened Reactive policy6/40 opened

Solid: door opened (S) · light: grasped only · full height: grasp success (G)

Trials (of 10)
0
2
4
6
8
10
Knob 1 Knob 2 Knob 3 Knob 4
Show the numbers
Real-world door-open / grasp successes (S / G) out of 10 trials per knob
MethodKnob 1Knob 2Knob 3Knob 4Total
TMA8 / 96 / 86 / 77 / 827 / 32
RMA0 / 10 / 00 / 00 / 00 / 1
Reactive policy3 / 71 / 60 / 42 / 66 / 23

The reactive policy often grasps but cannot finish the turn; RMA fails to keep the grasp at all.

Reactive policy

Reactive policy · Trial 1Failed
Reactive policy · Trial 2Failed
Reactive policy · Trial 3Failed

RMA

RMA · Trial 1Failed
RMA · Trial 2Failed
RMA · Trial 3Failed

Abstract

Recent humanoid loco-manipulation in articulated environments has largely focused on geometry-dominant interactions, where success is primarily determined by geometric alignment and motion execution. In contrast, forceful multi-finger manipulation requires the robot to adapt to real-world uncertainties in contact and interaction dynamics. We present Tactile-Driven Motor Adaptation (TMA) and an integrated whole-body system for zero-shot sim-to-real forceful humanoid manipulation, and study round-doorknob opening as a challenging benchmark requiring stable multi-finger frictional grasping, sufficient torque generation without slip, force-regulated pushing, and whole-body stability. TMA structures policy learning around interactions observable through tactile feedback, uses cone geometry as an inductive bias for multi-finger contact representation, and adapts motor behavior online from tactile history. An upper-body manipulation policy is trained alongside a pretrained general locomotion controller to coordinate dexterous interaction and whole-body stabilization. Trained entirely in simulation, TMA transfers zero-shot to a Unitree G1 humanoid with BrainCo Revo2 multi-fingered hands and substantially outperforms standard Rapid Motor Adaptation (RMA) and reactive tactile policy baselines across four commercial round doorknobs in the real world.

Overview of TMA: system overview, cone-coordinate tactile encoding, two-stage policy learning, and real-world deployment.
Overview of Tactile-Driven Motor Adaptation. (a) Whole-body system, (b) cone-coordinate tactile encoding, (c) two-stage training of the oracle policy and adaptation encoder, (d) real-world deployment.

Supplementary Video

BibTeX

@misc{chen2026tma,
  title  = {{TMA}: Sim-to-Real Forceful Humanoid Manipulation via Tactile-Driven Motor Adaptation},
  author = {Chen, Yiting and Yu, Kelin and Kaingade, Sarthak and Trinh, Bryan and Hang, Kaiyu and
            Mart{\'i}n-Mart{\'i}n, Roberto and Fazeli, Nima and Wu, X. Alice},
  year   = {2026},
  url    = {https://humanoid-tma.github.io/}
}